Screenshot from Astroneer, space-based sandbox adventure game released in 2016 by System Era Softworks https://astroneer.space/
Veronica Peshterianu from System Era Softworks will speak at the Women in Gaming Speaker Series
I’m excited to attend the Women in Gaming Speaker Series event, on Wednesday June 28, at Mossel & Gin restaurant, located next to Unity Unite Europe‘s main conference venue.
The session will include learnings from Producer Veronica Peshterianu, who has spent time at a variety of gaming companies (Pop Cap, Msft etc), and insights from Unity Technologies CEO John Riccitiello and Head of HR, Elizabeth Brown.
Excited for Unity Unite Europe 2017 in Amsterdam this week. The schedule is packed. Handy tip: use the Unite 2017 app to access the schedule and bookmark your favorites. Many thanks to Davidson College for funding to attend!
I’m taking a two-week break from the blog to deliver my daughter back to my parents in the States. This six-year old bravely navigated my husband’s Fulbright to Austria last spring but has done less well here in Germany. This morning I’m reading the collection of Fulbrighters with families posted here: https://storify.com/FulbrightPrgrm/fulbright-families I see I am not alone with my daughter’s range of reactions to this experience. It’s both amazing and hard to be overseas. If we had a year-long Fulbright in one place, we would make this work and she would adapt, but in the unusual case of my 3-country global award, it’s time to take her back and give her a much deserved break.
While back home, I’ll continue my Fulbright-related research and related studio production, but it’s time to take a brief break on the blog. Bis bald.
Eager to learn Blender grease pencil. Imagine that it will feel more intuitive.
Loosen up the models.
Some related links:
Still learning how to make buildings in architectures. Amazed again by the power of arrays. Shouei Shouei (slowly slowly)
|Hamburg 1700. Created by Johann Baptist Homann, German cartographer, publisher and copper cutter. Image source.
I’m still focused on blender, but finally working the whole city for our game. I’m not so zoomed out as the image above, but I love this image. From the 1700s.
Different view below. Plague hit in Hamburg in 1712 so below is from after. I have similar images of Rotterdam maps that I found during a research trip to the Getty in LA. For a later post.